A Scalable Viewing Platform for Local Communities in 2028 LA Olympics
Speculative Design / Design Fiction / HCI Design Thinking Process
This project was a series of activities of design strategy—a mode of semi-structured inquiry, synthesis, and ideation that designers use to understand complex systems, frame problems, and communicate a point of view about a recommended course of action. In this case, I focused on speculative design proposals oriented 10 years in the future for LA Summer Olympics in 2028.
Problem Space
The Olympics is a great opportunity for people to build a sense of belonging, community, and team spirit. Because of limited venue spaces and expenses, remote viewers are likely to enjoy their games in their neighborhood with their friends, family and communities. However, their experience is often limited in social engagement, limited in spirit, and mostly lacks an exciting viewing media platform. Then would it be possible to bring the same amount of spirit and hope to the remote viewers by designing a viewing platform that is as exciting as being in a stadium? How might we disperse exciting viewing opportunities for local communities? How might we bring couch potatoes out to the streets to create hopes and spirits in them by providing a platform to celebrate their belongingness?
This project is a provocative design concept to arouse discussion about the preferable kind of future on social interactions during the 2028 LA Olympic games. An outcome of this concept is to disperse the spirit of the Olympic games for local communities with technology that is predicted to reach a plateau of productivity in 10 years.